Design top-tier haptic effects and interactions.
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Games, Apps and Content
The Vector Haptics framework lets game developers and content creators design high-definition tactile effects, enabling immersive interactivity in software and content.
Sign up for Early Access:
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Devices and Hardware
The Vector Haptics Firmware provides advanced features like multichannel targeting, audio-to-haptics and hardware DSP optimization as well as support for a variety of gaming and multimedia content.
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Open Protocol
Free to use by developers
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Write-once, use anywhere haptic primitives (pulse, tick, vibrate, PCM)
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Supports a wide range of motors including wideband actuators, LRAs, and ERMs
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No special drivers needed. Haptics processing is done in code, no special ICs needed
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Easy integration on multiple platforms with low-level C/C++ code
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Vector Haptics Framework
Vector Haptics is built on an open framework to be extensible, cross-platform, and standards-compliant.
Built to Industry Standards
Standards development under the UHP Working Group at Haptics Industry Forum (https://hapticsif.org/protocols-and-apis/)
Applications
- Design and rapid prototyping of haptic effects
- Cross-platform haptics development for games and applications
- Custom touch feedback development
- Haptic motor evaluation / qualification
Basic Features
- 4 Base Haptic Primitives
- Simple, open-loop operation
- Streaming Serial Interface
- Compatible with low-cost, general use motor drives
- Fast development via Serial Terminal
Advanced Features
- PCM (Audio) Input
- Dynamic resonant frequency setting
- Multi-Actuator Support
- Real Time Haptic Effect Streaming
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TITAN Core Development Kit
Customize and integrate LMR haptics with our easy-to-use dev kit.
Comes with our TITAN Core Development Board and 4 DRAKE motors.